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Life Stealing is a combat mechanic of Diablo II where you gain Life on each successful attack based on a percentage modifier, and the damage that you deal. It follows the formula:


Total Leech = Total Physical Damage * (Leech%) * (Penalty) * (Drain Effectiveness)


Your Leech percent is the summed total of all your "Percent Life Stolen" mods from gear or skills. The Penalty is a percent modifier based on difficulty. Drain effectiveness is a multiplier stat that each monster type has, and is also based on difficulty. You can find the Drain effectiveness by looking up different monsters. Some monsters such as skeletons have drain mods of 0, meaning you cannot steal life from them.

Difficulty Penalty
Normal 100%
Nightmare 50%
Hell 33%

See Also[]

Life Tap


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