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Affixes (Diablo II)

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This is a master list of all item affixes that can spawn in . An item type with its name listed in yellow means the affix can be found on either a or a item, while blue means it can be found only on a Magic item. A number in (parentheses) following the item type indicates the required ilvl for the given affix to spawn on that item type. A number in [brackets] following this number indicates the bonus range for the given ilvl. For example:


Affix Attributes Item Type(lvl)
Wailing Hit Causes Monster to Flee 25-100% Bows(24[25%]), Crossbows(24[25%]), Weapons(20[100%])


This indicates that "Wailing" can spawn on Magical (but not Rare) Bows and Crossbows at ilvl 24 and will cause the monster to flee 25% of the time. It can also spawn on all other weapon types - either Magical or Rare - at ilvl 20 and will cause the monster to flee 100% of the time.

Contents

[] Prefixes

[] Add Sockets

Affix Attributes Item Type(lvl)
 
Mechanic's Adds 1-2 Sockets Body Armor(10) Circlets(10) Helms(10) Shields(10) Weapons(10)
Artisan's Adds 3 Sockets Body Armor(33) Helms(33) Shields(33) Weapons(33)
Jeweler's Adds 4 Sockets Body Armor(55) Helms(55) Shields(55) Weapons(55)

[] +Attack Rating

Affix Attributes Item Type(lvl)
 
Bronze +2-12 to Attack Rating Small Charms(1[2-4];21[6-12])
Bronze +10-20 to Attack Rating Amulets(1) Circlets(1) Gloves(1) Rings(1) Weapons(1)
Bronze +4-25 to Attack Rating Large Charms(1[4-8];7[6-12];16[13-25])
Bronze +6-42 to Attack Rating Grand Charms(1[6-12];7[13-27];13[28-42])
 
Iron +13-24 to Attack Rating Small Charms(39)
Iron +21-40 to Attack Rating Circlets(4) Rings(4) Weapons(4)
Iron +39-51 to Attack Rating Large Charms(25[26-38];34[39-51])
Iron +43-87 to Attack Rating Grand Charms(19[43-57];25[58-72];31[73-87])
 
Steel +25-36 to Attack Rating Small Charms(57)
Steel +41-60 to Attack Rating Circlets(8) Rings(8) Weapons(8)
Steel +52-77 to Attack Rating Large Charms(43[52-64];52[65-77])
Steel +88-132 to Attack Rating Grand Charms(37[88-102];43[103-117];49[118-132])
 
Silver +41-60 to Attack Rating Jewels(25)
Silver +61-80 to Attack Rating Circlets(12) Rings(12) Weapons(12)
 
Gold +81-100 to Attack Rating Circlets(17) Rings(17) Weapons(17)
Platinum +101-120 to Attack Rating Circlets(22) Rings(22) Weapons(22)
Meteoric +121-150 to Attack Rating Weapons(27)
Strange +151-300 to Attack Rating Weapons(32)
Weird +301-450 to Attack Rating Weapons(37)
 
Tin +21-40 to Attack Rating Jewels(8)
Argent +61-100 to Attack Rating Jewels(44)
 
  • +Attack Rating (Based on Character Level)
Hawkeye (+1.5 per Character Level) 6-594 Attack Rating (Based on Character Level) Weapons(35)
Visionary (+1 per Character Level) 1-99% Bonus to Attack Rating (Based on Character Level) Helms(25) Missile Weapons(25)

[] +Attack Rating and Enhanced Damage

Affix Attributes Item Type(lvl)
 
Sharp +10-20 to Attack Rating; 10-20% Enhanced Damage Weapons(5)
Sharp +21-48 to Attack Rating; +4-6 to Maximum Damage Large Charms(28)
Sharp +49-76 to Attack Rating; +7-10 to Maximum Damage Grand Charms(29)
 
Fine +10-20 to Attack Rating; +1-3 to Maximum Damage Large Charms(19), Small Charms(28)
Fine +21-40 to Attack Rating; 21-30% Enhanced Damage Weapons(12)
Fine +10-48 to Attack Rating; +1-6 to Maximum Damage Grand Charms(15[10-20/1-3];22[21-48/4-6])
 
Warrior's +41-60 to Attack Rating; 31-40% Enhanced Damage Weapons(19)
Soldier's +61-80 to Attack Rating; 41-50% Enhanced Damage Weapons(27)
Knight's +81-100 to Attack Rating; 51-65% Enhanced Damage Weapons(38)
Lord's +101-120 to Attack Rating; 66-80% Enhanced Damage Weapons(47)
King's +121-150 to Attack Rating; 81-100% Enhanced Damage Weapons(56)
Master's +151-250 to Attack Rating; 101-150% Enhanced Damage Weapons(56)
Grandmaster's +251-300 to Attack Rating; 151-200% Enhanced Damage Weapons(69)
 
Fool's (+16.5 per Character Level) 16.5-1633.5 to Attack Rating/(+0.5 per Character Level) 0.5-49.5 to Maximum Damage (Based on Character Level) Weapons(50)
 
  • Vs. Demons
Lunar +25-50 to Attack Rating vs. Demons; 10-25% Enhanced Damage vs. Demons Circlets(3) Weapons(3)
Diamond +25-50 to Attack Rating vs. Demons; 25-40% Enhanced Damage vs. Demons Jewels(26)
Arcadian +51-100 to Attack Rating vs. Demons; 26-50% Enhanced Damage vs. Demons Circlets(15) Weapons(15)
Unearthly +101-150 to Attack Rating vs. Demons; 51-100% Enhanced Damage vs. Demons Weapons(25)
Astral +151-200 to Attack Rating vs. Demons; 101-150% Enhanced Damage vs. Demons Weapons(35)
Elysian +201-300 to Attack Rating vs. Demons; 151-200% Enhanced Damage vs. Demons Weapons(45)
Celestial +301-400 to Attack Rating vs. Demons; 201-300% Enhanced Damage vs. Demons Weapons(55)
 
  • Vs. Undead
Pearl +25-50 to Attack Rating vs. Undead; 25-50% Enhanced Damage vs. Undead Jewels(18)
Consecrated +25-75 to Attack Rating vs. Undead; 25-75% Enhanced Damage vs. Undead Weapons(1)
Pure +76-175 to Attack Rating vs. Undead; 76-125% Enhanced Damage vs. Undead Weapons(15)
Sacred +175-250 to Attack Rating vs. Undead; 126-200% Enhanced Damage vs. Undead Weapons(25)
Hallowed +251-250 to Attack Rating vs. Undead; 201-275% Enhanced Damage vs. Undead Weapons(35)
Divine +326-450 to Attack Rating vs. Undead; 276-350% Enhanced Damage vs. Undead Weapons(45)

[] +Defense

Affix Attributes Item Type(lvl)
 
Sturdy 10-30% Enhanced Defense Armor(1[10-20];4[21-30])
Strong 31-40% Enhanced Defense Armor(9)
Glorious 41-50% Enhanced Defense Armor(19)
Blessed 51-65% Enhanced Defense Armor(25)
Saintly 66-80% Enhanced Defense Armor(31)
Holy 81-100% Enhanced Defense Armor(36)
Godly 101-200% Enhanced Defense Armor(45), Armor(50)
 
Stout +1-8 Defense Small Charms(1[1];21[4-8])
Stout +2-12 Defense Large Charms(1[2-3];14[4-6];20[8-12])
Stout +3-12 Defense Grand Charms(1[3-5];7[6-9];12[10-12])
 
Burly +15-20 Defense Small Charms(36)
Burly +13-30 Defense Grand Charms(17[13-15];22[16-22];27[23-30]), Large Charms(26[13-18];32[20-30])
 
Stalwart +20-30 Defense Small Charms(48)
Stalwart +30-60 Defense Large Charms(38[30-40];45[45-60])
Stalwart +33-100 Defense Grand Charms(32[33-40];37[44-50];42[60-100])
 
Blanched +5-8 Defense Jewels(1)
Eburine +9-20 Defense Jewels(16)
Bone +21-40 Defense Jewels(32)
Ivory +41-64 Defense Jewels(64)
 
  • +Defense (Based on Character Level)
Faithful (+3 per Character Level) 3-297 Defense (Based on Character Level) Body Armor(30)
Faithful (+0.5 per Character Level) 0.5-49.5 Defense (Based on Character Level) Belts(30), Boots(30), Gloves(30), Shields(30)

[] +Elemental Damage

Affix Attributes Item Type(lvl)
 
  • +Cold Damage
Snowy Adds 1 to (2-3) Cold Damage – 1 sec Duration Grand Charms(9)
Snowy Adds (1-2) to (2-4) Cold Damage - 1 sec Duration Small Charms(27)
Snowy Adds (2-3) to (3-5) Cold Damage – 1 sec Duration Large Charms(18)
Snowy Adds (6-9) to (19-30) Cold Damage – 1 sec Duration Circlets(25), Weapons(25)
 
Shivering Adds (2-4) to (4-8) Cold Damage – 1 sec Duration Grand Charms(15)
Shivering Adds (3-4) to (5-8) Cold Damage – 1 sec Duration Small Charms(42)
Shivering Adds (4-5) to (6-10) Cold Damage – 1 sec Duration Large Charms(29)
Shivering Adds (10-15) to (31-45) Cold Damage – 2 sec Duration Weapons(35)
 
Boreal Adds (5-7) to (9-14) Cold Damage – 1 sec Duration Small Charms(66)
Boreal Adds (5-7) to (9-15) Cold Damage – 1 sec Duration Grand Charms(30)
Boreal Adds (6-10) to (11-20) Cold Damage – 1 sec Duration Large Charms(49)
Boreal Adds (16-23) to (46-90) Cold Damage – 3 sec Duration Weapons(50)
 
Hibernal Adds (8-10) to (15-20) Cold Damage – 1 sec Duration Small Charms(91)
Hibernal Adds (8-13) to (16-25) Cold Damage – 1 sec Duration Grand Charms(45)
Hibernal Adds (11-15) to (21-30) Cold Damage – 1 sec Duration Large Charms(69)
Hibernal Adds (24-45) to (91-140) Cold Damage – 4 sec Duration Weapons(70)
 
  • +Fire Damage
Ember Adds 1 to (2-3) Fire Damage Grand Charms(5), Large Charms(13), Small Charms(21)
Fiery Adds (16-25) to (31-60) Fire Damage Circlets(25), Weapons(25)
 
Smoldering Adds (2-3) to (4-7) Fire Damage Grand Charms(15)
Smoldering Adds (2-3) to (4-10) Fire Damage Small Charms(40)
Smoldering Adds (2-3) to (4-12) Fire Damage Large Charms(27)
Smoldering Adds (26-50) to (61-90) Fire Damage Weapons(35)
 
Smoking Adds (4-7) to (8-19) Fire Damage Grand Charms(28)
Smoking Adds (4-9) to (11-19) Fire Damage Small Charms(64)
Smoking Adds (4-9) to (13-27) Fire Damage Large Charms(47)
Smoking Adds (51-80) to (91-130) Fire Damage Weapons(47)
 
Flaming Adds (8-18) to (20-36) Fire Damage Grand Charms(43)
Flaming Adds (10-19) to (20-29) Fire Damage Small Charms(89)
Flaming Adds (10-27) to (28-43) Fire Damage Large Charms(67)
Flaming Adds (81-120) to (131-180) Fire Damage Weapons(61)
 
Condensing Adds (121-170) to (181-240) Fire Damage Weapons(77)
 
  • +Lightning Damage
Static Adds 1 to (4-5) Lightning Damage Grand Charms(7)
Static Adds 1 to (5-9) Lightning Damage Large Charms(14)
Static Adds 1 to (6-11) Lightning Damage Small Charms(23)
Static Adds 1 to (49-120) Lighting Damage Circlets(25), Weapons(25)
 
Glowing Adds 1 to (6-17) Lightning Damage Grand Charms(14)
Glowing Adds 1 to (10-26) Lightning Damage Large Charms(28)
Glowing Adds 1 to (12-24) Lightning Damage Small Charms(41)
Glowing Adds 1 to (121-180) Lighting Damage Weapons(34)
 
Buzzing Adds 1 to (181-260) Lighting Damage Weapons(46)
 
Arcing Adds 1 to (18-44) Lightning Damage Grand Charms(29)
Arcing Adds 1 to (25-43) Lightning Damage Small Charms(65)
Arcing Adds 1 to (27-58) Lightning Damage Large Charms(48)
Arcing Adds 1 to (261-360) Lighting Damage Weapons(60)
 
Shocking Adds 1 to (44-71) Lightning Damage Small Charms(90)
Shocking Adds 1 to (45-79) Lightning Damage Grand Charms(44)
Shocking Adds 1 to (59-90) Lightning Damage Large Charms(68)
Shocking Adds 1 to (361-480) Lighting Damage Weapons(76)
 
  • +Poison Damage
Septic +5 Poison Damage over 3 Seconds Grand Charms(1)
Septic +6 Poison Damage over 2 Seconds Circlets(1), Weapons(1)
Septic +10 Poison Damage over 3 Seconds Large Charms(9)
Septic +15 Poison Damage over 3 Seconds Small Charms(18)
 
Foul +12 Poison Damage over 3 Seconds Weapons(10)
Foul +15 Poison Damage over 4 Seconds Grand Charms(12)
Foul +30 Poison Damage over 4 Seconds Large Charms(26)
Foul +50 Poison Damage over 4 Seconds Small Charms(39)
 
Corrosive +80 Poison Damage over 4 Seconds Weapons(20)
 
Toxic +50 Poison Damage over 6 Seconds Grand Charms(27)
Toxic +90 Poison Damage over 5 Seconds Large Charms(46)
Toxic +100 Poison Damage over 5 Seconds Small Charms(63)
Toxic +150 Poison Damage over 5 Seconds Weapons(35)
 
Pestilent +100 Poison Damage over 6 Seconds Grand Charms(42)
Pestilent +175 Poison Damage over 6 Seconds Large Charms(66), Small Charms(88)
Pestilent +275 Poison Damage over 6 Seconds Weapons(50)

[] +Elemental Resistances

Affix Attributes Item Type(lvl)
 
  • +All Resistances
Shimmering All Resistances +3-5% Small Charms(33)
Shimmering All Resistances +3-7% Shields(6), Amulets(8), Circlets(8), Rings(45)
Shimmering All Resistances +3-8% Large Charms(17-33[3-5];34[6-8])
Shimmering All Resistances +5-10% Jewels(16)
Shimmering All Resistances +3-15% Grand Charms(8-13[3-6];14-34[8-12];35[13-15])
 
Rainbow All Resistances +8-11% Shields(18), Amulets(21), Circlets(21), Rings(56)
 
Scintillating All Resistances +11-15% Jewels(34)
Scintillating All Resistances +12-15% Shields(28), Amulets(34), Circlets(34), Rings(67)
 
Prismatic All Resistances +16-20% Shields(39), Amulets(42), Circlets(42)
Chromatic All Resistances +21-30% Shields(50), Amulets(55), Circlets(55)
 
  • +Cold Resistance
Azure Cold Resist +3-5% Small Charms(1)
Azure Cold Resist +4-7% Large Charms(1)
Azure Cold Resist +5-10% Amulets(1-4[5%];5[5-10%]), Armor(1-4[5%];5[5-10%]), Circlets(1-4[5%];5[5-10%]), Orbs(1-4[5%];5[5-10%]), Rings(1-4[5%];5[5-10%]), Weapons(5)
Azure Cold Resist +7-15% Grand Charms(1)
 
Lapis Cold Resist +6-7% Small Charms(14)
Lapis Cold Resist +8-10% Large Charms(16)
Lapis Cold Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
Lapis Cold Resist +16-20% Grand Charms(10)
 
Cobalt Cold Resist +8-9% Small Charms(27)
Cobalt Cold Resist +11-12% Large Charms(25)
Cobalt Cold Resist +21-25% Grand Charms(20)
Cobalt Cold Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
 
Sapphire Cold Resist +10-11% Small Charms(40)
Sapphire Cold Resist +13-15% Large Charms(35)
Sapphire Cold Resist +16-30% Jewels(19)
Sapphire Cold Resist +26-30% Grand Charms(30)
Sapphire Cold Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)
 
Lapis Lazuli Cold Resist +5-15% Jewels(2)
 
  • +Fire Resistance
Crimson Fire Resist +3-5% Small Charms(1)
Crimson Fire Resist +4-7% Large Charms(1)
Crimson Fire Resist +5-10% Amulets(1-4[5%];5[5-10%]), Armor(1-4[5%];5[5-10%]), Circlets(1-4[5%];5[5-10%]), Orbs(1-4[5%];5[5-10%]), Rings(1-4[5%];5[5-10%]), Weapons(5)
Crimson Fire Resist +7-15% Grand Charms(1)
 
Russet Fire Resist +6-7% Small Charms(14)
Russet Fire Resist +8-10% Large Charms(16)
Russet Fire Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
Russet Fire Resist +16-20% Grand Charms(10)
 
Garnet Fire Resist +8-9% Small Charms(27)
Garnet Fire Resist +11-12% Large Charms(25)
Garnet Fire Resist +5-15% Jewels(2)
Garnet Fire Resist +21-25% Grand Charms(20)
Garnet Fire Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
 
Ruby Fire Resist +10-11% Small Charms(40)
Ruby Fire Resist +13-15% Large Charms(35)
Ruby Fire Resist +16-30% Jewels(19)
Ruby Fire Resist +26-30% Grand Charms(30)
Ruby Fire Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)
 
  • +Lightning Resistance
Tangerine Lightning Resist +3-5% Small Charms(1)
Tangerine Lightning Resist +4-7% Large Charms(1)
Tangerine Lightning Resist +5-10% Amulets(1-4[5%];5[5-10%]), Armor(1-4[5%];5[5-10%]), Circlets(1-4[5%];5[5-10%]), Orbs(1-4[5%];5[5-10%]), Rings(1-4[5%];5[5-10%]), Weapons(5)
Tangerine Lightning Resist +7-15% Grand Charms(1)
 
Ocher Lightning Resist +6-7% Small Charms(14)
Ocher Lightning Resist +8-10% Large Charms(16)
Ocher Lightning Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
Ocher Lightning Resist +16-20% Grand Charms(10)
 
Coral Lightning Resist +8-9% Small Charms(27)
Coral Lightning Resist +11-12% Large Charms(25)
Coral Lightning Resist +21-25% Grand Charms(20)
Coral Lightning Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
 
Amber Lightning Resist +10-11% Small Charms(40)
Amber Lightning Resist +13-15% Large Charms(35)
Amber Lightning Resist +26-30% Grand Charms(30)
Amber Lightning Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)
 
Camphor Lightning Resist +5-15% Jewels(2)
Ambergris Lightning Resist +16-30% Jewels(19)
 
  • +Poison Resistance
Beryl Poison Resist +3-5% Small Charms(1)
Beryl Poison Resist +4-7% Large Charms(1)
Beryl Poison Resist +5-10% Amulets(1-4[5%];5[5-10%]), Armor(1-4[5%];5[5-10%]), Circlets(1-4[5%];5[5-10%]), Orbs(1-4[5%];5[5-10%]), Rings(1-4[5%];5[5-10%]), Weapons(5)
Beryl Poison Resist +5-15% Jewels(2)
Beryl Poison Resist +7-15% Grand Charms(1)
 
Viridian Poison Resist +6-7% Small Charms(14)
Viridian Poison Resist +8-10% Large Charms(16)
Viridian Poison Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
Viridian Poison Resist +16-20% Grand Charms(10)
 
Jade Poison Resist +8-9% Small Charms(27)
Jade Poison Resist +11-12% Large Charms(25)
Jade Poison Resist +16-30% Jewels(19)
Jade Poison Resist +21-25% Grand Charms(20)
Jade Poison Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
 
Emerald Poison Resist +10-11% Small Charms(40)
Emerald Poison Resist +13-15% Large Charms(35)
Emerald Poison Resist +26-30% Grand Charms(30)
Emerald Poison Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)

[] Enhanced Damage

Affix Attributes Item Type(lvl)
 
Jagged 10-20% Enhanced Damage Circlets(1), Weapons(1)
Deadly 21-30% Enhanced Damage Circlets(5), Weapons(5)
Vicious 31-40% Enhanced Damage Weapons(8)
Brutal 41-50% Enhanced Damage Weapons(14)
Massive 51-65% Enhanced Damage Weapons(20)
Savage 66-80% Enhanced Damage Weapons(26)
Merciless 81-100% Enhanced Damage Weapons(32)
Ferocious 101-200% Enhanced Damage Weapons(41)
Cruel 201-300% Enhanced Damage Weapons(51), Weapons(56)
 
Cinnabar 5-10% Enhanced Damage Jewels(1)
Rusty 11-20% Enhanced Damage Jewels(13)
Realgar 21-30% Enhanced Damage Jewels(45)
Ruby 31-40% Enhanced Damage Jewels(66)
 
  • +Maximum Damage
Jagged +1 to Maximum Damage Grand Charms(7), Large Charms(22), Small Charms(81)
Forked +2 to Maximum Damage Grand Charms(37), Large Charms(52)
Serrated +3 to Maximum Damage Grand Charms(67)
 
Carbuncle +1-5 to Maximum Damage Jewels(12)
Carmine +6-9 to Maximum Damage Jewels(35)
Vermilion +11-15 to Maximum Damage Jewels(58)
 
Grinding (+0.75 per Character Level) 0.75-74.25 to Maximum Damage (Based on Character Level) Weapons(50)
 
  • +Minimum Damage
Red +1 to Minimum Damage Grand Charms(15), Large Charms(30), Small Charms(90)
Sanguinary +2 to Minimum Damage Grand Charms(45), Large Charms(60)
Bloody +3 to Minimum Damage Grand Charms(75)
 
Scarlet +1-4 to Minimum Damage Jewels(8)
Crimson +5-8 to Minimum Damage Jewels(38)

[] Increased Stack Size

Affix Attributes Item Type(lvl)
 
Compact +20-40 Quantity Throwing Weapons(1)
Thin +41-80 Quantity Throwing Weapons(17)
Dense +81-120 Quantity Throwing Weapons(38)

[] +Light Radius

Affix Attributes Item Type(lvl)
 
Bright +1 to Light Radius; +10 to Attack Rating Jewels(1)
Glimmering +1 to Light Radius Amulets(1), Armor(1), Orbs(1), Rings(1), Staves(1), Wands(1)
Glowing +2 to Light Radius Amulets(6), Armor(6), Orbs(6), Rings(6), Staves(6), Wands(6)

[] Magic Find

Affix Attributes Item Type(lvl)
 
Lucky 1-6% Better Chance of Getting Magic Items Large Charms(34[1];51[2-3];53[4-6])
Lucky 1-12% Better Chance of Getting Magic Items Grand Charms(21[1-4];38[5-7];55[8-12])
 
Emerald 3-7% Better Chance of Getting Magic Items Jewels(16)
Felicitous 5-10% Better Chance of Getting Magic Items Amulets(5), Circlets(5), Rings(5)
Fortuitous 11-15% Better Chance of Getting Magic Items Amulets(12), Circlets(12), Rings(12)

[] Mana

Affix Attributes Item Type(lvl)
 
Lizard's +1-5 to Mana Amulets(1-2[1-2];3[3-5]), Armor(except Boots and Gloves:1-2[1-2];3[3-5]), Orbs(1-2[1-2];3[3-5]), Rings(1-2[1-2];3[3-5]), Rods(1-2[1-2];3[3-5])
Lizard's +1-7 to Mana Small Charms(16)
Lizard's +2-12 to Mana Large Charms(1[2-4];9[5-7];17[8-12])
Lizard's +3-20 to Mana Grand Charms(1[3-7];7[8-13];13[14-20])
 
Snake's +6-10 to Mana Amulets(6), Belts(6), Circlets(6), Rings(6), Rods(6), Shields(6)
Snake's +8-12 to Mana Small Charms(32)
Snake's +13-23 to Mana Large Charms(25[13-18];33[19-23])
Snake's +21-39 to Mana Grand Charms(19[21-26];25[27-33];31[34-39])
 
Serpent's +11-20 to Mana Amulets(14), Belts(14), Circlets(14), Rings(14), Rods(14), Shields(14), Body Armor(37), Boots(37), Gloves(37), Gloves(37), Orbs(37), Weapons(37)
Serpent's +13-17 to Mana Small Charms(48)
Serpent's +24-34 to Mana Large Charms(41[24-29];49[30-34])
Serpent's +40-59 to Mana Grand Charms(37[40-46];43[47-52];49[53-59])
 
Drake's +21-30 to Mana Amulets(20), Belts(20), Circlets(20), Orbs(20), Rings(20), Rods(20)
Dragon's +31-40 to Mana Amulets(24), Circlets(24), Orbs(24), Rings(24), Rods(24), Body Armor(52), Boots(52), Gloves(52)
Wyrm's +41-60 to Mana Amulets(30), Circlets(30), Orbs(30), Rings(30), Rods(30)
Great Wyrm's +61-90 to Mana Amulets(37), Circlets(37), Orbs(37), Rings(37), Rods(37)
Bahamut's +91-120 to Mana Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45)
 
Zircon +5-10 to Mana Jewels(3)
Jacinth +11-15 to Mana Jewels(17)
Turquoise +16-20 to Mana Jewels(29)
 
  • +Mana (Based on Character Level)
Mnemonic (+0.75 per Character Level) 0.75-74.25 to Mana (Based on Character Level) Helms(25)
 
  • Mana Gain
Dun 7-12% of Damage Taken Goes to Mana Jewels(7)
Vulpine 7-12% of Damage Taken Goes to Mana Amulets(9), Orbs(9), Shields(9), Staves(9)
 
Triumphant +1 Mana After Each Kill Circlets(3), Rings(3), Weapons(3)
Aureolic +1-3 Mana After Each Kill Jewels(22)
Victorious +2-5 Mana After Each Kill Circlets(17), Weapons(17)

[] Monster Flee

Affix Attributes Item Type(lvl)
 
Screaming Hit Causes Monster to Flee 12-25% Bows(10[12%]), Crossbows(10[12%]), Weapons(10[25%])
Howling Hit Causes Monster to Flee 18-50% Bows(16[18%]), Crossbows(16[18%]), Weapons(16[50%])
Wailing Hit Causes Monster to Flee 25-100% Bows(24[25%]), Crossbows(24[25%]), Weapons(20[100%])

[] +Skill Levels

Affix Attributes Item Type(lvl)
 
  • Amazon Skills
Maiden's +1 to Amazon Skills Bows(30), Crossbows(30), Javelins(30), Spears(30), Amulets(36), Circlets(36)
Valkyrie's +2 to Amazon Skills Bows(50), Crossbows(50), Javelins(50), Spears(50), Amulets(90), Circlets(90)
 
Fletcher's +1 to Bow and Crossbow Skills (Amazon only) Bows(20), Crossbows(20), Gloves(20), Grand Charms(50)
Bowyer's +2 to Bow and Crossbow Skills (Amazon only) Bows(40), Crossbows(40), Gloves(40)
Archer's +3 to Bow and Crossbow Skills (Amazon only) Bows(60), Crossbows(60), Gloves(60)
 
Acrobat's +1 to Passive and Magic Skills (Amazon only) Amulets(20), Circlets(20), Gloves(20), Grand Charms(50)
Gymnast's +2 to Passive and Magic Skills (Amazon only) Amulets(40), Circlets(40), Gloves(40)
Athlete's +3 to Passive and Magic Skills (Amazon only) Amulets(60), Circlets(60), Gloves(60)
 
Harpoonist's +1 to Javelin and Spear Skills (Amazon only) Gloves(20), Spears(20), Grand Charms(50)
Spearmaiden's +2 to Javelin and Spear Skills (Amazon only) Gloves(40), Spears(40)
Lancer's +3 to Javelin and Spear Skills (Amazon only) Gloves(60), Spears(60)
 
  • Assassin Skills
Magekiller's +1 to Assassin Skills Katars(30), Amulets(36), Circlets(36)
Witch-Hunter's +2 to Assassin Skills Katars(50), Amulets(90), Circlets(90)
 
Entrapping +1 to Traps (Assassin only) Amulets(20), Circlets(20), Katars(20), Grand Charms(50)
Trickster's +2 to Traps (Assassin only) Amulets(40), Circlets(40), Katars(40)
Cunning +3 to Traps (Assassin only) Amulets(60), Circlets(60), Katars(60)
 
Mentalist's +1 to Shadow Disciplines (Assassin only) Amulets(20), Circlets(20), Helms(20), Katars(20), Grand Charms(50)
Psychic +2 to Shadow Disciplines (Assassin only) Amulets(40), Circlets(40), Helms(40), Katars(40)
Shadow +3 to Shadow Disciplines (Assassin only) Amulets(60), Circlets(60), Helms(60), Katars(60)
 
Shogukusha’s +1 to Martial Arts (Assassin only) Amulets(20), Circlets(20), Gloves(20), Helms(20), Katars(20), Grand Charms(50)
Sensei’s +2 to Martial Arts (Assassin only) Amulets(40), Circlets(40), Gloves(40), Helms(40), Katars(40)
Kenshi’s +3 to Martial Arts (Assassin only) Amulets(60), Circlets(60), Gloves(60), Helms(60), Katars(60)
 
  • Barbarian Skills
Slayer's +1 to Barbarian Skills Axes(30), Barbarian Helms(30), Clubs(30), Hammers(30), Maces(30), Throwing Weapons(30), Spears(30), Swords(30), Amulets(36), Circlets(36)
Berserker's +2 to Barbarian Skills Axes(50), Barbarian Helms(50), Clubs(50), Hammers(50), Maces(50), Throwing Weapons(50), Spears(50), Swords(50), Amulets(90), Circlets(90)
 
Expert’s +1 to Combat Skills (Barbarian only) Barbarian Helms(20), Helms(20), Weapons(20), Grand Charms(50)
Veteran’s +2 to Combat Skills (Barbarian only) Barbarian Helms(40), Helms(40), Weapons(40)
Master’s +3 to Combat Skills (Barbarian only) Barbarian Helms(60), Helms(60), Weapons(60)
 
Fanatic +1 to Combat Masteries (Barbarian only) Amulets(20), Barbarian Helms(20), Weapons(20), Grand Charms(50)
Raging +2 to Combat Masteries (Barbarian only) Amulets(40), Barbarian Helms(40), Weapons(40)
Furious +3 to Combat Masteries (Barbarian only) Amulets(60), Barbarian Helms(60), Weapons(60)
 
Sounding +1 to Warcries (Barbarian only) Amulets(20), Barbarian Helms(20), Weapons(20), Grand Charms(50)
Resonant +2 to Warcries (Barbarian only) Amulets(40), Barbarian Helms(40), Weapons(40)
Echoing +3 to Warcries (Barbarian only) Amulets(60), Barbarian Helms(60), Weapons(60)
 
  • Druid Skills
Shaman's +1 to Druid Skills Clubs(30), Druid Pelts(30), Amulets(36), Circlets(36)
Hierophant's +2 to Druid Skills Clubs(50), Druid Pelts(50), Amulets(90), Circlets(90)
 
Trainer's +1 to Summoning Skills (Druid only) Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20), Grand Charms(50)
Caretaker's +2 to Summoning Skills (Druid only) Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
Keeper's +3 to Summoning Skills (Druid only) Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
 
Spiritual +1 to Shapeshifting Skills (Druid only) Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20), Grand Charms(50)
Feral +2 to Shapeshifting Skills (Druid only) Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
Communal +3 to Shapeshifting Skills (Druid only) Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
 
Nature's +1 to Elemental Skills (Druid only) Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20), Grand Charms(50)
Terrene +2 to Elemental Skills (Druid only) Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
Gaea's +3 to Elemental Skills (Druid only) Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
 
  • Necromancer Skills
Summoner's +1 to Necromancer Skills Heads(30), Daggers(30), Wands(30), Amulets(36), Circlets(36)
Necromancer's +2 to Necromancer Skills Heads(50), Daggers(50), Wands(50), Amulets(90), Circlets(90)
 
Hexing +1 to Curses (Necromancer only) Amulets(20), Circlets(20), Heads(20), Wands(20), Grand Charms(50)
Blighting +2 to Curses (Necromancer only) Amulets(40), Circlets(40), Heads(40), Wands(40)
Cursing +3 to Curses (Necromancer only) Amulets(60), Circlets(60), Heads(60), Wands(60)
 
Fungal +1 to Poison and Bone Skills (Necromancer only) Amulets(20), Circlets(20), Heads(20), Daggers(20), Wands(20), Grand Charms(50)
Noxious +2 to Poison and Bone Skills (Necromancer only) Amulets(40), Circlets(40), Heads(40), Daggers(40), Wands(40)
Venomous +3 to Poison and Bone Skills (Necromancer only) Amulets(60), Circlets(60), Heads(60), Daggers(60), Wands(60)
 
Graverobber's +1 to Summoning Skills (Necromancer only) Amulets(20), Circlets(20), Heads(20), Wands(20), Grand Charms(50)
Mojo +2 to Summoning Skills (Necromancer only) Amulets(40), Circlets(40), Heads(40), Wands(40)
Golemlord's +3 to Summoning Skills (Necromancer only) Amulets(60), Circlets(60), Heads(60), Wands(60)
 
  • Paladin Skills
Monk's +1 to Paladin Skills Paladin Shields(30), Scepters(30), Hammers(35), Maces(35), Shields(35), Swords(35), Amulets(36), Circlets(36)
Priest's +2 to Paladin Skills Paladin Shields(50), Scepters(50), Hammers(65), Maces(65), Shields(65), Swords(65), Amulets(90), Circlets(90)
 
Lion Branded +1 to Combat Skills (Paladin only) Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20), Grand Charms(50)
Hawk Branded +2 to Combat Skills (Paladin only) Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40)
Rose Branded +3 to Combat Skills (Paladin only) Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60)
 
Captain's +1 to Offensive Auras (Paladin only) Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20), Grand Charms(50)
Commander's +2 to Offensive Auras (Paladin only) Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40)
Marshal's +3 to Offensive Auras (Paladin only) Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60)
 
Preserver's +1 to Defensive Auras (Paladin only) Amulets(20), Circlets(20), Paladin Shields(20), Shields(20), Grand Charms(50)
Warder's +2 to Defensive Auras (Paladin only) Amulets(40), Circlets(40), Paladin Shields(40), Shields(40)
Guardian's +3 to Defensive Auras (Paladin only) Amulets(60), Circlets(60), Paladin Shields(60), Shields(60)
 
  • Sorceress Skills
Angel's +1 to Sorceress Skills Orbs(30), Staves(30), Amulets(36), Circlets(36)
Arch-Angel's +2 to Sorceress Skills Orbs(50), Staves(50), Amulets(90), Circlets(90)
 
Burning +1 to Fire Skills (Sorceress only) Amulets(20), Circlets(20), Orbs(20), Staves(20), Grand Charms(50)
Blazing +2 to Fire Skills (Sorceress only) Amulets(40), Circlets(40), Orbs(40), Staves(40)
Volcanic +3 to Fire Skills (Sorceress only) Amulets(60), Circlets(60), Orbs(60), Staves(60)
 
Sparking +1 to Lightning Skills (Sorceress only) Amulets(20), Circlets(20), Orbs(20), Staves(20), Grand Charms(50)
Charged +2 to Lightning Skills (Sorceress only) Amulets(40), Circlets(40), Orbs(40), Staves(40)
Powered +3 to Lightning Skills (Sorceress only) Amulets(60), Circlets(60), Orbs(60), Staves(60)
 
Chilling +1 to Cold Skills (Sorceress only) Amulets(20), Circlets(20), Orbs(20), Staves(20), Grand Charms(50)
Freezing +2 to Cold Skills (Sorceress only) Amulets(40), Circlets(40), Orbs(40), Staves(40)
Glacial +3 to Cold Skills (Sorceress only) Amulets(60), Circlets(60), Orbs(60), Staves(60)

[] Stamina

Affix Attributes Item Type(lvl)
 
  • +Maximum Stamina
Rugged +4-16 to Maximum Stamina Small Charms(1[4-8];21[9-16])
Rugged +5-20 to Maximum Stamina Amulets(1[5-10];8[11-20]), Belts(1[5-10];8[11-20]), Boots(1[5-10];8[11-20]), Circlets(1[5-10];8[11-20]), Gloves(1[5-10];8[11-20]), Rings(1[5-10];8[11-20])
Rugged +8-32 to Maximum Stamina Large Charms(1[8-16];7[17-25];21[26-32])
Rugged +12-50 to Maximum Stamina Grand Charms(1[12-24];7[25-36];21[37-50])
 
Vigorous +21-30 to Maximum Stamina Belts(16), Boots(16)
 
Chestnut +10-15 to Maximum Stamina Jewels(1)
Maroon +16-25 to Maximum Stamina Jewels(17)
 
  • Heal Stamina
Brown Heal Stamina +10-15% Jewels(39)
Tireless Heal Stamina +10-50% Boots(1[10%];6[25%];14[50%])

[] Suffixes

[] Attack Effects

Affix Attributes Item Type(lvl)
 
  • Ignore Target Defense
Piercing Ignores Target's Defense Daggers(25), Katars(25), Rods(25)
 
  • Knockback
Bear Knockback Melee Weapons(8)
 
  • Prevent Monster Heal
Vileness Prevent Monster Heal Melee Weapons(9)


[] Break Point Increases

Affix Attributes Item Type(lvl)
 
  • Faster Cast Rate
Apprentice 10% Faster Cast Rate Amulets(5), Circlets(5), Orbs(5), Rings(5), Rods(5)
Magus 20% Faster Cast Rate Circlets(29), Orbs(29), Rods(29)
 
  • Faster Block Rate
Blocking 10% Increased Chance of Blocking/15% Faster Block Rate Shields(1)
Deflecting 20% Increased Chance of Blocking/30% Faster Block Rate Shields(11)
 
  • Faster Hit Recovery
Truth 7% Faster Hit Recovery Jewels(44)
Balance 5% Faster Hit Recovery Small Charms(37)
Balance 8% Faster Hit Recovery Large Charms(19)
Balance 10% Faster Hit Recovery Armor(5)
Balance 12% Faster Hit Recovery Grand Charms(1)
Equilibrium 17% Faster Hit Recovery Belts(9), Body Armor(9), Shields(9)
Stability 24% Faster Hit Recovery Belts(18), Body Armor(18)
 
  • Increased Attack Speed
Readiness 10% Increased Attack Speed Weapons(5), Gloves(20)
Fervor 15% Increased Attack Speed Jewels(39)
Alacrity 20% Increased Attack Speed Weapons(25), Gloves(43)
Swiftness 30% Increased Attack Speed Melee Weapons(34)
Quickness 40% Increased Attack Speed Melee Weapons(46)

[] Damage Reduction

Affix Attributes Item Type(lvl)
 
Health Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7), Rings(7), Shields(7)
Protection Damage Reduced by 2 Amulets(18), Circlets(18-24), Rings(18), Body Armor(24), Shields(24)
Absorption Damage Reduced by 3 Amulets(26), Circlets(26-32), Body Armor(32), Shields(32)
Life Damage Reduced by 4-7 Amulets(35[4]), Circlets(35[4];41[4-7]), Body Armor(41), Shields(41)
Amicae Damage Reduced by 8-15 Body Armor(51), Circlets(51), Shields(51)
Life Everlasting Damage Reduced by 10-25 Amulets(45), Circlets(45)
 
  • Magic Damage Reduction
Warding Magic Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7), Orbs(7), Rings(7), Shields(7)
Sentinel Magic Damage Reduced by 2 Amulets(18), Circlets(18-24), Orbs(18), Rings(18), Body Armor(24), Shields(24)
Guarding Magic Damage Reduced by 3 Amulets(26), Circlets(26-32), Orbs(26), Body Armor(32), Shields(32)
Negation Magic Damage Reduced by 4-6 Body Armor(41), Circlets(41-42), Shields(41) Amulets(42), Orbs(42)


[] Damage Reflect

Affix Attributes Item Type(lvl)
 
Thorns Attacker Takes Damage of 1-3 Belts(1-13[1];14[1-3]), Body Armor(1-13[1];14[1-3]), Circlets(14), Shields(1-13[1];14[1-3])
Malice Attacker Takes Damage of 1-5 Jewels(37)
Spikes Attacker Takes Damage of 4-6 Belts(21), Body Armor(21), Circlets(21), Shields(21)
Razors Attacker Takes Damage of 7-9 Body Armor(34), Circlets(34), Shields(34)
Swords Attacker Takes Damage of 10-20 Body Armor(47), Circlets(47), Shields(47)


[] Durability

Affix Attributes Item Type(lvl)
 
Ages Indestructible Armor(50) Weapons(50)
 
  • Self-Repair
Self-Repair Repairs 1 Durability Every 33 Seconds Armor(3), Weapons(3)
Restoration Repairs 1 Durability Every 20 Seconds Armor(20) Weapons(20)
 
  • Replenish Quantity
Replenishing Replenishes 1 Quantity Every 20 Seconds Throwing Weapons(5)
Propagation Replenishes 1 Quantity Every 10 Seconds Throwing Weapons(24)

[] Elemental Damage

Affix Attributes Item Type(lvl)
 
  • Cold Damage
Frost Adds 1 to (1-2) Cold Damage - (1-2) sec Duration Weapons(1-3[1/1s];4[1-2/2s])
Frost Adds 1 to 2 Cold Damage - 1 sec Duration Grand Charms(5), Small Charms(14)
Frost Adds 1 to (2-3) Cold Damage - 1 sec Duration Large Charms(9)
Frost Adds 1 to (3-6) Cold Damage - 2 sec Duration Amulets(55), Belts(55)
 
Frigidity Adds 1 to 5 Cold Damage - 2 sec Duration Jewels(16)
 
Icicle Adds 1 to (3-4) Cold Damage - 3 sec Duration Weapons(13)
Icicle Adds 2 to (3-4) Cold Damage - 1 sec Duration Grand Charms(8), Small Charms(21)
Icicle Adds 2 to (4-5) Cold Damage - 1 sec Duration Large Charms(15)
Icicle Adds (2-3) to (6-10) Cold Damage - 2 sec Duration Jewels(37)
 
Glacier Adds 3 to (5-6) Cold Damage - 1 sec Duration Small Charms(33)
Glacier Adds 3 to (5-7) Cold Damage - 1 sec Duration Grand Charms(15)
Glacier Adds 3 to (6-8) Cold Damage - 1 sec Duration Large Charms(25)
Glacier Adds (2-4) to (4-15) Cold Damage - 4 sec Duration Weapons(27)
Glacier Adds (4-5) to (11-15) Cold Damage - 2 sec Duration Jewels(58)
 
Winter Adds (4-5) to (7-9) Cold Damage - 1 sec Duration Small Charms(46)
Winter Adds (4-6) to (8-11) Cold Damage - 1 sec Duration Grand Charms(23)
Winter Adds (4-6) to (9-12) Cold Damage - 1 sec Duration Large Charms(35)
Winter Adds (5-9) to (16-50) Cold Damage - 5 sec Duration Melee Weapons(45)
 
  • Fire Damage
Flame Adds 1 to 2 Fire Damage Grand Charms(3), Large Charms(7), Small Charms(11)
Flame Adds 1 to (2-5) Fire Damage Weapons(1-3[2];4[2-5])
Flame Adds 1 to (2-6) Fire Damage Amulets(40), Gloves(40), Rings(40)
 
Passion Adds (1-3) to (6-10) Fire Damage Jewels(15)
 
Fire Adds (1-2) to 3 Fire Damage Grand Charms(8)
Fire Adds 2 to (3-4) Fire Damage Small Charms(20)
Fire Adds 2 to (3-5) Fire Damage Large Charms(14)
Fire Adds (1-4) to (6-11) Fire Damage Weapons(15)
Fire Adds (4-10) to (11-30) Fire Damage Jewels(36)
 
Burning Adds (2-3) to (4-7) Fire Damage Grand Charms(14)
Burning Adds (3-4) to (5-8) Fire Damage Small Charms(32)
Burning Adds (3-5) to (6-11) Fire Damage Large Charms(24)
Burning Adds (5-9) to (10-20) Fire Damage Weapons(25)
Burning Adds (11-25) to (31-50) Fire Damage Jewels(57)
 
Incineration Adds (4-7) to (8-14) Fire Damage Grand Charms(22)
Incineration Adds (5-7) to (9-13) Fire Damage Small Charms(45)
Incineration Adds (6-10) to (12-17) Fire Damage Large Charms(34)
Incineration Adds (10-20) to (21-75) Fire Damage Melee Weapons(43)
 
  • Lightning Damage
Shock Adds 1 to (2-3) Lightning Damage Grand Charms(4)
Shock Adds 1 to (3-5) Lightning Damage Large Charms(7)
Shock Adds 1 to (3-6) Lightning Damage Small Charms(12)
Shock Adds 1 to (3-8) Lightning Damage Weapons(1-3[3];4[6-8])
Shock Adds 1 to (11-23) Lightning Damage Amulets(50), Boots(50), Rings(50)
 
Ennui Adds 1 to (10-20) Lightning Damage Jewels(15)
 
Lightning Adds 1 to (4-7) Lightning Damage Grand Charms(7)
Lightning Adds 1 to (7-10) Lightning Damage Small Charms(21)
Lightning Adds 1 to (6-13) Lightning Damage Large Charms(14)
Lightning Adds 1 to (9-16) Lightning Damage Weapons(15)
Lightning Adds 1 to (21-60) Lightning Damage Jewels(36)
 
Thunder Adds 1 to (11-18) Lightning Damage Small Charms(33)
Thunder Adds 1 to (8-21) Lightning Damage Grand Charms(15)
Thunder Adds 1 to (14-25) Lightning Damage Large Charms(24)
Thunder Adds 1 to (17-40) Lightning Damage Weapons(25)
Thunder Adds 1 to (61-100) Lightning Damage Jewels(57)
 
Storms Adds 1 to (19-28) Lightning Damage Small Charms(45)
Storms Adds 1 to (22-33) Lightning Damage Grand Charms(22)
Storms Adds 1 to (26-38) Lightning Damage Large Charms(34)
Storms Adds 1 to (41-120) Lightning Damage Melee Weapons(34)
 
  • Poison Damage
Blight Adds 6 Poison Damage Over 3 Seconds Grand Charms(1), Large Charms(5), Small Charms(9)
Blight Adds 7 Poison Damage Over 3 Seconds Circlets(5), Weapons(1-4[1/2];5[7/3])
Blight Adds 1-50 Poison Damage Over 3 Seconds Amulets(45), Rings(45)
 
Envy Adds 20 Poison Damage Over 2 Seconds Jewels(1)
 
Venom Adds 15 Poison Damage Over 4 Seconds Grand Charms(6), Large Charms(13), Small Charms(20)
Venom Adds 21 Poison Damage Over 4 Seconds Circlets(15), Weapons(15)
 
Pestilence Adds 25 Poison Damage Over 5 Seconds Grand Charms(14), Large Charms(23), Small Charms(32)
Pestilence Adds 50 Poison Damage Over 5 Seconds Circlets(25), Weapons(25)
 
Anthrax Adds 50 Poison Damage Over 6 Seconds Grand Charms(21), Large Charms(33), Small Charms(44)
Anthrax Adds 100 Poison Damage Over 6 Seconds Weapons(33)


[] Enhanced Damage

Affix Attributes Item Type(lvl)
 
  • +Maximum Damage
Craftsmanship +1 to Maximum Damage Grand Charms(1), Large Charms(26), Small Charms(85)
Craftsmanship +1-5 to Maximum Damage Amulets(1[1]), Rings(1[1]), Weapons(1[1]), Circlets(1-7[1-2];8-14[2-3];15[4-5])
Ire +2-5 to Maximum Damage Jewels(4)
Quality +2 to Maximum Damage Grand Charms(41), Large Charms(56)
Quality +2-8 to Maximum Damage Weapons(4[2]), Circlets(23-29[6-7];30[7-8])
Wrath +6-9 to Maximum Damage Jewels(11)
Maiming +3-4 to Maximum Damage Grand Charms(71)
Maiming +3-12 to Maximum Damage Weapons(7[3-4]), Amulets(42[3-4]), Rings(42[3-4]), Shields(42[3-4]), Circlets(37-44[9-10];45[11-12])
Slaying +5-7 to Maximum Damage Weapons(11)
Gore +8-10 to Maximum Damage Weapons(14)
Carnage +11-14 to Maximum Damage Weapons(19)
Carnage +11-15 to Maximum Damage Jewels(25)
Slaughter +15-20 to Maximum Damage Weapons(25)
Butchery +21-40 to Maximum Damage Weapons(35)
Evisceration +41-63 to Maximum Damage Weapons(45)
 
  • +Minimum Damage (cannot occur on Wands, Staves, or Orbs)
Worth +1-3 to Minimum Damage Weapons(1[1-2]), Amulets(15[2-3]), Circlets(15[2-3]), Rings(15[2-3])
Joyfulness +1-4 to Minimum Damage Jewels(5)
Measure +3-5 to Minimum Damage Weapons(12[3-4]), Amulets(37[4-5]), Circlets(37[4-5]), Rings(37[4-5])
Excellence +5-9 to Minimum Damage Weapons(24[5-8]), Amulets(59[6-9]), Circlets(59[6-9]), Rings(59[6-9])
Bliss +5-10 to Minimum Damage Jewels(43)
Performance +9-14 to Minimum Damage Weapons(48), Amulets(81[10-13]), Circlets(81[10-13]), Rings(81[10-13])
Transcendence +15-20 to Minimum Damage Weapons(76)


[] Faster Run/Walk

Affix Attributes Item Type(lvl)
Inertia 3% Faster Run/Walk Small Charms(35)
Inertia 5% Faster Run/Walk Large Charms(24)
Inertia 7% Faster Run/Walk Grand Charms(19)
Pacing 10% Faster Run/Walk Boots(12), Circlets(12)
Haste 20% Faster Run/Walk Boots(22), Circlets(22)
Speed 30% Faster Run/Walk Boots(37), Circlets(37)
Transportation 30% Faster Run/Walk, 80-90% Slower Stamina Drain Boots(65)
Acceleration 40% Faster Run/Walk Boots(51)


[] Item Drops

Affix Attributes Item Type(lvl)
 
  • Gold Find
Avarice 10-30% Extra Gold From Monsters Jewels(1)
Greed 5-10% Extra Gold From Monsters Small Charms(1)
Greed 5-22% Extra Gold From Monsters Large Charms(1[5-10];20[11-22])
Greed 10-40% Extra Gold From Monsters Grand Charms(1[10-20];7[21-30];19[31-40])
Greed 25-40% Extra Gold From Monsters Amulets(1), Circlets(1), Rings(1)
Wealth 41-80% Extra Gold From Monsters Amulets(17), Belts(17), Boots(17), Circlets(17), Gloves(17)
 
  • Magic Find
Fortune 3-5% Better Chance of Getting Magic Items Small Charms(31)
Good Luck 6-7% Better Chance of Getting Magic Items Small Charms(47)
Prosperity 5-10% Better Chance of Getting Magic Items Jewels(26)
Chance 5-15% Better Chance of Getting Magic Items Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12)
Fortune 16-25% Better Chance of Getting Magic Items Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
Luck 26-35% Better Chance of Getting Magic Items Amulets(26), Boots(26), Circlets(26)


[] Life/Mana Replenishment

Affix Attributes Item Type(lvl)
 
  • Life Leech
Leech 2-5% Life Stolen per Hit Weapons(6[4-5]), Circlets(14[3-4]), Rings(14[3-4]), Amulets(24[2-3]), Gloves(34[3])
Locust 4-7% Life Stolen per Hit Melee Weapons(20[6-7]), Circlets(47[5-6]), Rings(47[5-6]), Amulets(57[4-5])
Lamprey 6-9% Life Stolen per Hit Melee Weapons(56[8-9]), Circlets(78[7-8]), Rings(78[7-8]), Amulets(85[6])
 
  • Mana Leech
Bat 2-5% Mana Stolen per Hit Weapons(7[4-5]), Amulets(15[3-4]), Circlets(15[3-4]), Rings(25[2-3]), Gloves(35[3])
Wraith 4-7% Mana Stolen per Hit Melee Weapons(21[6-7]), Amulets(58[5-6]), Circlets(58[5-6]), Rings(58[4-5])
Vampire 6-9% Mana Stolen per Hit Melee Weapons(56[8-9]), Amulets(78[7-8]), Circlets(78[7-8]), Rings(86[6])
 
  • Regenerate Life
Honor Replenish Life +1-4 Jewels(47)
Regeneration Replenish Life +3-5 Amulets(1-9[2];10[3-5]), Circlets(1-9[2];10[3-5]), Belts(10), Rings(10), Scepters(10), Shields(40), Gloves(40), Body Armor(70)
Regrowth Replenish Life +6-10 Amulets(17), Circlets(17), Scepters(17), Belts(55[6-9]), Rings(55[6-9])
Revivification Replenish Life +11-15 Amulets(38), Circlets(38), Scepters(38)

[] +Light Radius

Affix Attributes Item Type(lvl)
Light +1 to Light Radius, +10-15 to Attack Rating Amulets(1-5[10AR];6[15AR]), Rings(1-5[10AR];6[15AR]), Body Armor(6[15AR]), Rods(6[15AR])
Radiance +3 to Light Radius, +30 to Attack Rating Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15)
Sun +5 to Light Radius, 5% Bonus to Attack Rating Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)


[] Requirement Reduction

Affix Attributes Item Type(lvl)
Freedom Requirements -15% Jewels(1)
Ease Requirements -20% Body Armor(15), Shields(15), Weapons(15)
Simplicity Requirements -30% Body Armor(25), Shields(25), Weapons(25)


[] Spell Charges

For more information on Charged Items and the numbers in this table, see .

Affix Item Type(lvl[B/M])
 
  • Amazon Skills
Inner Sight Amulets(18[30/6]), Amazon Weapons(18[30/6]), Circlets(18[30/6]), Gloves(50[20/4])
Magic Arrow Amazon Weapons(12[30/10]), Bows(12[30/10]), Crossbows(12[30/10])
Fire Arrow Gloves(40[20/6])
Cold Arrow Amazon Weapons(15[30/8]), Bows(15[30/8]), Crossbows(15[30/8]), Gloves(47[20/5])
Multiple Shot Amazon Weapons(18[30/8]), Bows(18[30/8]), Crossbows(18[30/8]), Gloves(63[20/4])
Exploding Arrow Bows(30[30/6]), Crossbows(30[30/6]), Gloves(69[20/4])
Ice Arrow Bows(36[30/5]), Crossbows(36[30/5]), Gloves(72[20/3])
Freezing Arrow Bows(50[30/4]), Crossbows(50[30/4]), Gloves(94[20/2])
Power Strike Spears(12[60/6]), Gloves(55[20/4])
Charged Strike Spears(33[60/5]), Gloves(68[20/3])
Lightning Strike Spears(47[60/4]), Gloves(90[20/2])
 
  • Barbarian Skills
Bashing Barbarian Helms(7[60/10]), Melee Weapons(14[20/6])-Cannot Spawn on Staves, Wands, or Orbs
Stunning Barbarian Helms(18[60/7]), Melee Weapons(36[20/4])
Concentration Barbarian Helms(24[60/6]), Melee Weapons(48[20/3])-Cannot Spawn on Staves, Wands, or Orbs
Grim Ward Barbarian Helms(30[60/5]), Amulets(60[20/2])
 
  • Druid Skills
Firestorm Clubs(7[30/10]), Staves(14[20/6])
Fissure Clubs(18[30/7]), Staves(36[20/4])
Twister Clubs(24[30/6]), Amulets(48[20/3]), Circlets(48[20/3])
Volcano Clubs(30[30/6]), Hammers(60[20/3])
Tornado Clubs(30[30/5]), Amulets(60[20/2]), Circlets(60[20/2])
 
  • Necromancer Skills
Teeth Heads(7[60/10]), Daggers(7[60/10]), Wands(7[60/10]), Swords(14[20/6])
Poison Dagger Heads(12[60/8]), Daggers(12[60/8]), Circlets(24[20/5]), Gloves(24[20/5]), Rings(24[20/5])
Bone Spear Heads(24[60/6]), Daggers(24[60/6]), Wands(24[60/6]), Spears(48[20/3])
Poison Nova Heads(36[60/3]), Daggers(36[60/3]), Wands(36[60/3]), Gloves(72[20/1])
Bone Spirit Heads(36[60/3]), Daggers(36[60/3]), Wands(36[60/3]), Amulets(72[20/1]), Circlets(72[20/1])
Dim Vision Heads(12[60/8]), Daggers(12[60/8]), Wands(12[60/8]), Circlets(24[20/5]), Rings(24[20/5])
Weaken Heads(12[60/8]), Daggers(12[60/8]), Wands(12[60/8]), Gloves(24[20/5])
Terror Heads(18[60/7]), Daggers(18[60/7]), Wands(18[60/7]), Shields(36[20/4])
Confusion Heads(24[60/6]), Daggers(24[60/6]), Wands(24[60/6]), Circlets(48[20/3]), Rings(48[20/3])
Life Tap Heads(24[60/6]), Daggers(24[60/6]), Wands(24[60/6]), Axes(48[20/3])
Attraction Heads(30[60/5]), Daggers(30[60/5]), Wands(30[60/5]), Amulets(60[20/2]), Circlets(60[20/2]), Rings(60[20/2])
Lower Resist Heads(36[60/3]), Daggers(36[60/3]), Wands(36[60/3]), Staves(72[20/1])
 
  • Paladin Skills
Sacrifice Paladin Shields(7[30/10]), Scepters(7[30/10]), Weapons(14[20/6])
Holy Bolt Paladin Shields(12[30/8]), Scepters(12[30/8]), Amulets(24[20/5]), Circlets(24[20/5])
Zeal Paladin Shields(18[30/7]), Scepters(18[30/7]), Melee Weapons(36[20/4])
Vengeance Paladin Shields(24[30/6]), Scepters(24[30/6]), Axes(48[20/3]), Swords(48[20/3])
Blessed Hammer Paladin Shields(24[30/6]), Scepters(24[30/6]), Hammers(48[20/3])
 
  • Sorceress Skills
Ice Bolt Orbs(7[30/10]), Staves(7[30/10]), Daggers(14[20/6])
Ice Blast Orbs(12[30/8]), Staves(12[30/8]), Circlets(24[20/5]), Hammers(24[20/5]), Maces(24[20/5]), Rings(24[20/5]), Scepters(24[20/5])
Frost Nova Orbs(12[30/8]), Staves(12[30/8]), Amulets(24[20/5]), Circlets(24[20/5]), Daggers(24[20/5])
Glacial Spike Orbs(30[30/5]), Staves(30[30/5]), Daggers(48[20/3])
Blizzard Orbs(30[30/5]), Staves(30[30/5]), Daggers(60[20/2])
Frozen Orb Orbs(36[30/3]), Staves(36[30/3]), Daggers(72[20/1])
Charged Bolt Orbs(7[30/10]), Staves(7[30/10]), Circlets(14[20/6]), Hammers(14[20/6]), Maces(14[20/6]), Rings(14[20/6]), Scepters(14[20/6])
Telekinesis Orbs(12[30/8]), Staves(12[30/8]), Circlets(24[20/5]), Hammers(24[20/5]), Maces(24[20/5]), Rings(24[20/5]), Scepters(24[20/5])
Nova Orbs(18[30/7]), Staves(18[30/7]), Shields(36[20/4])
Lightning Orbs(18[30/7]), Staves(18[30/7]), Axes(36[20/4]), Hammers(36[20/4])
Chain Lightning Orbs(24[30/6]), Staves(24[30/6]), Spears(48[20/3])
Teleportation Orbs(24[30/6]), Staves(24[30/6]), Amulets(48[20/3]), Circlets(48[20/3])
Fire Bolt Orbs(7[30/10]), Staves(7[30/10]), Circlets(14[20/6]), Rings(14[20/6]), Swords(14[20/6])
Fire Ball Orbs(18[30/7]), Staves(18[30/7]), Spears(36[20/4]), Wands(36[20/4])
Enchantment Orbs(24[20/3]), Staves(24[20/3]), Melee Weapons(48[10/1])
Meteor Orbs(30[30/5]), Staves(30[30/5]), Clubs(60[20/2]), Daggers(60[20/2])

[] Spell Procs

Affix Attributes Item Type(lvl)
Fire Bolts Chance to Cast Fire Bolt Melee and Throwing Weapons(6[5% on Attack, Level 3]; 16[10% on Striking, Level 8]; 20[10% on Attack, Level 4])
Charged Bolt Chance to Cast Charged Bolt when Struck Amulets(6[10%, Level 3]; 16[12%, Level 4]; 26[14%, Level5]), Armor(6[10%, Level 3]; 16[12%, Level 4]; 26[14%, Level5]), Rings(6[10%, Level 3]; 16[12%, Level 4]; 26[14%, Level5])
Ice Bolt 5% Chance to Cast Level 3 Ice Bolt on Attack Melee and Throwing Weapons(6)
Frost Shield 5% Chance to Cast Level 3 Frost Nova when Struck Amulets(12), Armor(12)
Nova Chance to Cast Nova on Striking Melee and Throwing Weapons(18[10%, Level 3]; 28[12%, Level 4])
Nova Shield Chance to Cast Nova when Struck Armor(18[10%, Level 3]; 28[12%, Level 4]; 38[14%, Level5]), Rings(18[10%, Level 3]; 28[12%, Level 4]; 38[14%, Level5])
Lightning 5% Chance to Cast Level 3 Lightning on Attack Melee and Throwing Weapons(18)
Chain Lightning Chance to Cast Chain Lightning on Attack Amulets(25[5%, Level 3]; 35[8%, Level 3]; 45[8%, Level 5]), Rings(25[5%, Level 3]; 35[8%, Level 3]; 45[8%, Level 5]), Melee and Throwing Weapons(25[5%, Level 3]; 35[8%, Level 3]; 45[8%, Level 5])
Hydra Shield 10% Chance to Cast Level 3 Hydra when Struck Amulets(40)
Amplify Damage 10% Chance to Cast Level 1 Amplify Damage on Striking Weapons(3)-Cannot Spawn on Orbs

[] State Length Reduction

Affix Attributes Item Type(lvl)
 
  • Freeze Length Reduction
Thawing Half Freeze Duration Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10)
 
  • Poison Length Reduction
Remedy Poison Length Reduced by 25% Amulets(7), Armor(7), Circlets(7), Rings(7)
Amelioration Poison Length Reduced by 50% Amulets(18), Body Armor(18), Circlets(18), Shields(18)
Defiance Poison Length Reduced by 75% Amulets(25), Body Armor(25), Circlets(25), Shields(25)


[] +Stats

Affix Attributes Item Type(lvl)
 
  • +Dexterity
Dexterity +1-2 to Dexterity Small Charms(7[1];22[2])
Dexterity +1-3 to Dexterity Amulets(2[1-2]), Bows(2[1-2]), Circlets(2[1-2]), Crossbows(2[1-2]), Gloves(1-12[1];6[1-2]), Rings(1-5[1];6[1-2]), Body Armor(13[2-3]), Boots(1-12[1];13[2-3])
Dexterity +2-5 to Dexterity Large Charms(3[2-3];18[4-5])
Dexterity +3-6 to Dexterity Grand Charms(1[3-4];14[5-6])
 
Daring +1-9 to Dexterity Jewels(7[1-3];19[4-6];36[7-9])
Skill +3-5 to Dexterity Amulets(11), Bows(11), Circlets(11), Crossbows(11), Gloves(22), Rings(22), Body Armor(34[4-5]), Boots(34[4-5])
Accuracy +6-9 to Dexterity Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46)
Precision +10-15 to Dexterity Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60)
Perfection +16-20 to Dexterity Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
Nirvana +21-30 to Dexterity Amulets(72), Bows(72), Circlets(72), Crossbows(72)
 
  • +Energy
Energy +1-3 to Energy Amulets(1), Circlets(1), Orbs(1), Staves(1), Wands(1), Helms(1-4[1];4[1-3]), Scepters(4), Rings(1-4[1];7[1-3])
Knowledge +1-9 to Energy Jewels(9[1-5];24[4-6];41[7-9])
Mind +4-6 to Energy Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13)
Brilliance +7-10 to Energy Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21)
Sorcery +11-15 to Energy Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31)
Wizardry +16-20 to Energy Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(41)
Enlightenment +21-30 to Energy Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)
 
  • +Life
Jackal +1-5 to Life Amulets(1), Barbarian Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8)
Spirit +3-8 to Life Jewels(1)
Fox +6-10 to Life Amulets(7), Barbarian Helms(7), Belts(7), Body Armor(7), Circlets(7), Druid Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
Hope +9-20 to Life Jewels(45)
Wolf +11-20 to Life Amulets(15), Barbarian Helms(15), Belts(15), Body Armor(15), Circlets(15), Druid Pelts(27), Shields(27), Clubs(34), Hammers(34), Helms(34), Maces(34), Rings(34)
Tiger +21-30 to Life Amulets(20), Barbarian Helms(20), Belts(20), Body Armor(20), Circlets(20), Druid Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51)
Mammoth +31-40 to Life Amulets(25), Barbarian Helms(25), Belts(25), Body Armor(25), Circlets(25), Druid Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68)
Colossus +41-60 to Life Amulets(30), Barbarian Helms(30), Belts(30), Body Armor(30), Circlets(30), Druid Pelts(75), Shields(75)
Squid +61-80 to Life Amulets(40), Barbarian Helms(40), Belts(40), Body Armor(40), Circlets(40)
Whale +81-100 to Life Amulets(50), Barbarian Helms(50), Belts(50), Body Armor(50), Circlets(50)
Centaur (+0.75 per Character Level) 0.75-74.25 to Life (Based on Character Level) Amulets(20), Barbarian Helms(20), Body Armor(20), Druid Pelts(20)
 
Life +5-10 to Life Small Charms(1)
Life +6-15 to Life Large Charms(1[6-10];12[11-15])
Life +5-20 to Life Grand Charms(1[5-10];9[11-15];19[16-20])
Sustenance +11-15 to Life Small Charms(23)
Sustenance +16-25 to Life Large Charms(26[16-20];42[21-25])
Sustenance +21-35 to Life Grand Charms(31[21-25];45[26-30];61[31-35])
Vita +16-20 to Life Small Charms(47)
Vita +26-35 to Life Large Charms(58[26-30];74[31-35])
Vita +36-45 to Life Grand Charms(77[36-40];91[41-45])
 
  • +Life and Mana
Elephant (+0.5 per Character Level) 0.5-49.5 to Life and (+0.25 per Character Level) 0.25-24.75 to Mana (Based on Character Level) Circlets(37), Druid Pelts(37)
 
  • +Mana
Memory (+0.75 per Character Level) 0.75-74.25 to Mana (Based on Character Level) Amulets(20), Circlets(20), Druid Pelts(20)
 
  • +Strength
Strength +1-2 to Strength Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Rings(1-4[1];5[1-2]), Body Armor(5), Maces(5), Scepters(5), Gloves(1-11[1];12[1-2]), Melee Weapons(12), Shields(12), Small Charms(7[1];22[2])
Strength +2-5 to Strength Large Charms(3[2-3];18[4-5])
Strength +3-6 to Strength Grand Charms(1[3-4];14[5-6])
 
Virility +1-9 to Strength Jewels(18[1-4];33[5-6];50[7-9])
Might +3-5 to Strength Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33)
Ox +6-9 to Strength Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45)
Giant +10-15 to Strength Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42), Body Armor(55), Maces(55), Rings(55), Scepters(55), Gloves(59), Melee Weapons(59)
Titan +16-20 to Strength Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58), Body Armor(74), Maces(74), Rings(74), Scepters(74)
Atlas +21-30 to Strength Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71)

[] Prefix and Suffix Master List

[] Notes

  1. Cannot spawn on Staves, Wands, or Orbs
  2. Cannot spawn on Wands or Orbs
  3. Cannot spawn on Boots or Gloves
  4. Cannot spawn on Throwing Weapons